4 months ago

I need some help... (read article)


So inside of my Unity 3D game, I have a button that plays an animation for another object when clicked. However, whenever the animation is completed, the animated object reverts back to it's original position prior to the animation. Does anyone know how I can keep the game obect in the position the animation stops in?



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@SilverGuy he followed me should I be scared

lol okay mr. "I'm not making any more posts about it"

I fucking can't oh my god lmao

Happy #WIPWednesday!

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I love out of context screenshots

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Camera placeholders that will be used cause I'm stupid

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@Eli_Doubted maybe you're the problem then?