So inside of my Unity 3D game, I have a button that plays an animation for another object when clicked. However, whenever the animation is completed, the animated object reverts back to it's original position prior to the animation. Does anyone know how I can keep the game obect in the position the animation stops in?
4 months ago
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@SilverGuy he followed me should I be scared
lol okay mr. "I'm not making any more posts about it"
I fucking can't oh my god lmao
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I love out of context screenshots
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Camera placeholders that will be used cause I'm stupid
@Morilix07 Agreed.
@Eli_Doubted maybe you're the problem then?
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