5 months ago

I never thought that the SNES was such a big undertaking to learn compared to the Atari 2600, Gameboy and Gameboy Color systems

it's graphics chip is so complex to program for vs. the other systems, haven't even tried to look at the sound chip yet




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Been a little while hasn't it?

That's what happens when life gets busy I guess :p

But listen here. what do you say to a stacking game for the Atari 2600?

I've gotten my hand on a super gameboy, and I've all ready learned something about it that has made my program not display on the real thing

my old Hello World test program does though

what's this about now?

A tiny map for something?

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

one of the nice socials I have. the rest is rather meh or hostile :p

#JoltShot

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

but the program at least still works with what I've writen so far on the classic gameboy model at least

Seams like the Linux version of the Gamejolt client has a flag set to addition while rendering on top of what's under the window. (it's just a guess, but it's what I get from this issue) hope it's possible to be fixed soon @gamejolt

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Nice. A one day trophy