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What if Marble zone was in the 8-bit Sonic 1...?
Some mockup thing I made recently, might post the tileset I made to deviantart sometime. Despite similarities these aren't the exact ones used in the sonic 1 SMS remake fan game if you are wondering
alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!
here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)
A.I. changes [warning: flashing images]
More info below
new versions of the main characters' images i did a while ago. I may upload these to deviantart but they will appear in the extras menu of v1.5!
details on their differences in article
now time to revamp the party area camera
if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives
Earliest in-dev gameplay footage of AHaR...?
More info in the article
revamped party area camera is finally done. here's what it looks like in-game!
all that's left is the arcade camera and I'll be done, then I can move on to adding the final adjustments to version 1.5
new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms
revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces
Sonic's ending pose from Advance 1... in classic form instead! I drew this last month, I plan on doing the others as well but I haven't got around to them yet.
Might be for something I will be working on after AHaR v1.5 is done? who knows!










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