5 years ago

I really thought I had "fixed it" when I posted the before and after images. How wrong I was...

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The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.

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The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.

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Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!

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@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.

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So guys, we did it, we reached 1 000 stickers

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.

#godotengine #godot #gamedev #indiedev #indiegame #gamedevelopment #inventorysystem #sobanya