
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
Next up
So guys, we did it, we reached 1 000 stickers
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
Replaced my old shop textures with new ones...works like a charm
The wait’s almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm
before the quest ends on October 28 and you'll get Coins!
I know a scam when I see one.
#screenshotsaturday #godotengine #indiedev #gamedev #gamedevelopment #gamedesign #sobanya
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya
A new quest inspired by @koffeecup 's Hoomanz! has arrived in your quest log!
Master stickers in the Hoomanz! collectathon! Plus, tell us about your favorite skin from the demo.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
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