Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
Next up
The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.
#godotengine #godot #gamedev #indiedev #indiegame #gamedevelopment #inventorysystem #sobanya
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
The wait’s almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
Replaced my old shop textures with new ones...works like a charm
@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm
before the quest ends on October 28 and you'll get Coins!
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
A new quest inspired by @koffeecup 's Hoomanz! has arrived in your quest log!
Master stickers in the Hoomanz! collectathon! Plus, tell us about your favorite skin from the demo.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
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