Next up
Okay it's time for creative stuff again, and just in time for #WIPWednesday
Been working on this all week.
I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.
My respect goes out to anyone that's made a puzzle game that stuff, is tough.
I Now have data! information to use so I don't hurt myself with confusion.
These are results of the last few weeks, a picture is boring so Gai here will present the information.
Joltober Day 30 - #Witch
Here we have round 3 the final round, now for the second to last time Click Here if you like this level.
Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.
Now the main idea was be more unique visually. So um Click Here If you think it looks good.
Or if something looks wired, just let me know.
I Fear collision will still cause trouble but the boxes are working now.
And @SCJE1108
Flip animation was very funny, so I made my own version.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Alright! Cool down period has finished, now for the second round.
So Click Here if you think this looks good.
This one is a little different it has more space in an attempt to ease visual information and collision trouble.














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