2 days ago

I still have to touch up the mesh a bit, I don't think I've ever seen ngon before , the next step is to make the UV




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I made some place_holder animations, to leave them already programmed in the game. I'll probably redo the movement and animation later.

I love the way this model is turning out.

first time I make a decent song with soundfont, I hardly ever use it, I'm not used to using soundfont.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

i'm doing some tests with shaders, i haven't decided what the visual style of the game is going to be yet, but it's too early for that .

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

I've redone the MR.Block model and, as I'm training with 3D engines, I've decided to turn it into a 3D platformer game. I'm going to recreate the project in Godot, Unity and Unreal to test and choose the best engine.

it's been a while since I've made music, I need to practice more.

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

I spent a bit more time working on this scene, with the lights and shader , to see how it looks . I'm going to stop working on this project for a while to study Godot more .