2 years ago

I think it's about time that I start working on my next game. Out of curiosity, what 2D art style do you think would be the most appealing for my games: pixel, flat, or monochromatic art?


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Hello! I have just released my newest game, "The Watcher" as my entry in the LuigiKidEX3Game Challenge. Over the next month, I will be making some polishing touches to the game as the challenge end date approaches. https://gamejolt.com/games/scribestudios-thewatcher/841415

So I made a rough draft of what the game would look like if it is hand drawn. Here is a comparison between the pixel style now, and if I change the art style. (Another option is that I might add a night that is hand drawn as a bonus level instead)

After working on it for a few months, I will now shortly be releasing the "Mid-Week" demo for my game: "The Bunk Mate".

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Head over to the shop to collect yours πŸ‘‰ https://gamejolt.com/#shop

"The Bunk Mate" (Mid-Week Demo) has now been released on Itch and Game Jolt! Check out the game here and see what you think! https://gamejolt.com/games/the-fractured-archives-the-bunk-mate/…

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as β€œa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Give your PC what it really wants…

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

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https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.