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Game
The Steamboat Willie
4 months ago

I think it's safe to say it was a great first day of programming! ^^


Things added on the first day of programming:

  • First person player

  • Custom headbob shake

  • Camera tilt when looking around

  • Point cursor

  • Complete, customized, and finalized base interaction system

  • Footsteps sound

  • Customizable reverb divided into specific hitboxes.

  • And a spotlight with a customizable flicker.


Each of the variables is editable and customizable, and the player's variables (camera tilt, motion blur, point cursor) will be implemented in the settings menu to be changed by the player.



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Here is a test drawing made by me so I can understand the concepts of old drawings, and also be able to apply them in the game.

We're now on Itch.io!!!

"All our dreams can come true, if we have the courage to pursue them..."

JOLLY ANNIVERSARY EDITION POSTER:

New gameplay video on the clips channel just posted!!! If you want to support what I do or just check out the video, click the video link below:

https://youtu.be/NIxmLUgMa8E

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

"Shall we see what you look like, wrongside out?"

I've been practicing a bit in Blender to make some cinematic and generally more professional renders, what do you think?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Ok, so i am gonna play this shit and see if it's that good like people say, and it's going to be in first hand!