Game
Rock Beyond Time
4 years ago

I think now's a good time to ask:

how do you people play this game?


  5 votes Voting finished



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I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

There. One sequence dedicated to the phrase "Breathe it in" has been animated.

It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."

The hair might need work, though.

Resistance is futile.

"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"