Next up
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
Day 125.
If you know what you're doing, you can do a cinematic in GB Studio, animate a palette-swapping BG element while the text box is up, AND make it skippable to the title screen.
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.
I'm trying out something a little different. No guarantees yet.
...but yes, it's a robot maid.
Day 119.
Okay, THIS should be different enough to make him legally distinct, right?
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
Find six differences between these two pictures. I can only find three. :P
Now I know how it feels to make a The Cutting Room Floor page.
I had these graphics lying about.
...No, I won't explain them. I'd think they speak for themselves.
The next update may be full of bugs.
...moths, mostly.
Day 122.
Writing original text on a Game Boy is tough. You have to balance all the text you want with super-cramped text boxes, even with VWF fonts.
On another note, Hallmark can't sue for using my own art style on my own "original" character.
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