
Next up
some real good progress. I figured out how to restart the level after the player dies, so its technically a playable game now. got my friends to try it out. already got some interesting feedback. might do something like this publicly someday.
The game is out! I guess! It's unfinished but it is playable and I don't plan on making any updates. What's there is still fun and challenging in my opinion so it could be worth your 30 minutes. Thanks to the 5 people that followed this game lol
small showcase of the enemies I've been working on! they still need work but they technically function (most of the time(their code will be largely rewritten soon)). the sprites are mostly rushed placeholders. #topdown #topdownshooter #zombie
I am still working on boring stuff or stuff I can't show here but I did some work on the current arena. death animations, a new type of enemy and an ammo refill box, among other things. also a score board. music by me
me playing the very first version of the arena mode I plan to add into the demo. should I mention that the sprite that spawns upon the zombies' death is a temporary placeholder texture? do I need to specify that? well, it is.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
The whole squad is here!
Interested? Follow me!











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