Game
Tempo Temple Chaos


4 years ago

I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites




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I made the next set of floors and boss battle and after the boss and check point, So far so good.

Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.

Cya later

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....

So here's the content I made so many can see and not be deemed trash and thrown away

Almost done, After this boss the final boss will be done.

Doing boss rush will be a lot faster since its a lot of copy and pasting.

I'll have more updates

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"

I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.

https://youtu.be/XZN8yImrMZ8

The game is back on! I not only got back to work but I went and added an ex boss that is optional that activates a dark knight ending and instead of ending the game I allow the game to keep going with effects for doing that path.

I changed the background to fit with the tree theme.

Now this feels more fitting.