Next up
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
The last normal boss has been made and the last few floors and final boss is now in development.
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles
I made the next set of floors and boss battle and after the boss and check point, So far so good.
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
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