Game
Tempo Temple Chaos

4 years ago

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.




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Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.

The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos

https://youtu.be/7piArdz7TOE

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.

Cya later

wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

https://youtu.be/XZN8yImrMZ8

The game is back on! I not only got back to work but I went and added an ex boss that is optional that activates a dark knight ending and instead of ending the game I allow the game to keep going with effects for doing that path.

Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

I changed the background to fit with the tree theme.

Now this feels more fitting.