Game
Tempo Temple Chaos

4 years ago

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.




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Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites

https://youtu.be/XZN8yImrMZ8

The game is back on! I not only got back to work but I went and added an ex boss that is optional that activates a dark knight ending and instead of ending the game I allow the game to keep going with effects for doing that path.

If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....

So here's the content I made so many can see and not be deemed trash and thrown away

I changed the background to fit with the tree theme.

Now this feels more fitting.

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!

This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"

I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.

Almost done, After this boss the final boss will be done.

Doing boss rush will be a lot faster since its a lot of copy and pasting.

I'll have more updates

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,