Game
Tempo Temple Chaos

4 years ago

This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.




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So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

https://youtu.be/XZN8yImrMZ8

The game is back on! I not only got back to work but I went and added an ex boss that is optional that activates a dark knight ending and instead of ending the game I allow the game to keep going with effects for doing that path.

I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

I changed the background to fit with the tree theme.

Now this feels more fitting.

I made the next set of floors and boss battle and after the boss and check point, So far so good.

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

Almost done, After this boss the final boss will be done.

Doing boss rush will be a lot faster since its a lot of copy and pasting.

I'll have more updates

wooow....I REALLY gotta get back to game making.

I even gotta get to making some RPGmaker games again.

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!