The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
Next up
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
I changed the background to fit with the tree theme.
Now this feels more fitting.
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...
I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"
...
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
The last normal boss has been made and the last few floors and final boss is now in development.
Update on my shump data.
I added another player to the data.
This is Inver the Inverted spirit and her gameplay is pretty much a turrent style where when you attack the orb will start to shoot and you can still move Inver and the orb moves to her.
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.










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