2 months ago

I've added a #Scarecrow to the side




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For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1061 of coding, I made sure to include the forest exit in the count

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Frisbi to open today's slot on the calendar.

#AdventCalendar2025

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

This week's Fan Art Friday celebrates Lost Ember, a recent game from Mooneye Studios! Accept the quest in your quest log to get started.

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7