Next up
Loading icon
WIP
Trophies are now implemented :)
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
No-clipping mechanic
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
Predator/prey AI concept
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
Bro just LOOK AT THIS LOAD TIME
Added proper window jumping and swearing when the Neighbor is in hunt mode
1 comment