If all goes well, Q3 2025 is still my current release window, which has been the case anyways, though it may be at most Q2 2026 if things go really rough.
Next up
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Tried to practice drawing some more with a certain hedgehog.
Wanted to try my hand at digital painting, I like how it came out.
Finally re-did the designs for the main trio in my new style.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
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