Next up
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Muppy Muddington Tales : January 2023 Main Progress Update (Warning Major Spoilers)
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Wanted to try my hand at digital painting, I like how it came out.
Finally re-did the designs for the main trio in my new style.
Happy Crisis
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!












1 comment