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Muppy Muddington Tale
2 years ago

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do




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I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Finally re-did the designs for the main trio in my new style.

Wanted to try my hand at digital painting, I like how it came out.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Gave him a striped shirt and some spikier hair.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.