I've decided to open up the repository early. Though there isn't anything usable here yet, except for the functions i've been able to salvage. https://github.com/superboo07/UE4-Text-adventure
Next up
Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.
Decided before I go to bed I'll share a screenshot of the chapter select menu.
I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.
You must enter a post.
I've added a new screenshot, this new one shows off the sign system I built today.
I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)
Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)
pog
I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)
Updated the first screenshot to include the updates to that section. (Edit: Fixed interaction text being not included in screenshot)










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