Next up
This game is mostly ready for second demo however I'm testing level select to ensure it works properly.
Here are some shots from the game for today's #screenshotsaturday:
My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.
Here are more shots from the game:
My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.
Give your PC what it really wants…
Krago's dual arm feature took more time and effort to work on. I thought I could just copy some files and edit some lines but turns out there were more scripts which need to be adjusted as well.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
I've made new levels & new box type for this game. Here are some shots from them for today's #screenshotsaturday:
Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
I'm in the mood to create new levels for this game. Here are some shots from the new levels for today's #screenshotsaturday:



















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