
Next up
Now the main idea was be more unique visually. So um Click Here If you think it looks good.
Or if something looks wired, just let me know.
Here we have round 3 the final round, now for the second to last time Click Here if you like this level.
Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.
Okay it's time for creative stuff again, and just in time for #WIPWednesday
Been working on this all week.
Joltober Day 30 - #Witch
Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.
After this I can start on some more fun stuff.
I Now have data! information to use so I don't hurt myself with confusion.
These are results of the last few weeks, a picture is boring so Gai here will present the information.
I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.
My respect goes out to anyone that's made a puzzle game that stuff, is tough.
Here we have level 11 I think, remade for #WIPWednesday
Actually it just wasn't entertaining before.














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