Game
Somewhen

14 days ago

I will be attempting to convert all of my new poses into ones with smoother, subtle subpixel animation. I might even slow them down from this a bit further too. I'm really new to subpixel animation, but I think I'm starting to understand the basics.




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One of these days, I'll remember to post on the game's page rather than just my profile... Anywho, a Final Fantasy X-inspired wailing can be heard when defeating enemies--the bit after the initial skull explosion.

OK, sorry for being EXTREMELY annoying today, I promise this the last thing for today! Most stages will have randomized encounters done THIS way. Which one of those chests are mimics anyway...?

I changed my Time Gates entirely. What's a game like Chrono Trigger without cool portal effects? #rpgmaker #indiedev #gamedev

(Swipe to the right to see the original image!)

: Aseprite

Sorry about being quiet all week. I pulled the trigger on working on the card minigame for Somewhen. It's a nice break from working on the main scenario and battle/town-building system(s).

Uh-oh... someone's thinking of a card minigame again...

YOU FOUND A GEOGEAR!! I needed a cool effect when you pick one of these important items up! I really enjoy it. #rpgmaker #gamedev #indiedev

Some OC's

Was testing focus pulling. So when you go into a miniboss room or the like, I can pull the camera to a certain point for a little while. #rpgmaker