Game
Granny 4: The Lost Update
1 year ago

I will release a new version near the time after i hit 1K Subs, I will also be working on this again after i hit 700 subscribers. Well, Go subscribe. My daily is 3 subs and my monthly depends how much i upload. (50-100 subs usaully)https://www.youtube.com/@PoetPlayz




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To record my progress:

- I have a vast majority of the game done + all puzzles completed

- I have all soundtrack and material required

- I am planning on achievements

- I am fixing a lot of bugs in a climax point of the game

- I am yet to make ai enemies.

"It's just a few tripmines! How bad could this be?"

Soon, I will make a requirements video on my channel for V1.1

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it

Welp, We had a good run. But i think it's time to let go of 2.0 and move on to better things in life.

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.

Recently I Took a break from the Mobile Ports puzzle making, it's been stressful and little progress was made.

During the Break, I made scrutiny of the original 2.0. & After some careful tracings and decisions, V1.0 will have a new and more accurate map.

Started work on the new locations a few days ago, this update is going to take forever...

COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.

New progress with the game development:

- UI Transparency is now possible

- "Notes" can be found throughout the game

- Some new events made

- and some other fixes such as event triggers, explosions, and other weird issues.

This doesn't mean i am finished.

i'm still here, just stressed out...

I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.

and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)