if it says its an unrecognized app its just because the unreal exe file is uncommon. my sister downloaded and had this pop up so i thought I'd clarify. the publisher is me, colton magill, and my email is [email protected] if you need to contact me at all
Next up
Updates to the crop system so you can tell when they're ready to harvest. also working on building add-ons for the homestead so now chicken coops are placeable. chickens can be harvested for their meat if you need it more than the eggs
in case you need the controls layout until we're able to update it. gameplay hint; don't underestimate how useful a well timed dodge roll can be 😉.
WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.
Exciting :D
took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.
random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.
Finally got some icons for the craftables and decorations, so here's a little video of decorating the homestead.
The deeper you go, the darker it gets...
Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already
still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.
Reworked some of the farming systems to help a bit with more accurate placement. so now the player can walk when they're tending the garden and the hit locator will change colors depending on if it hits something else or not.










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