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I wanted to show you the product organization mechanics.
It's from my game Juicy Market, Coming soon to mobile devices.
These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?
A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello, I wanted to inform you that I have already published my first game for android mobiles. I'm very happy, but hey, it would help me a lot if you played it, it has rag dolls and somewhat difficult levels.
Happy Valentineās Day! @OperaGX
dropped the Valentineās-inspired game Maximum Load. Guide PC Man through a satisfying install. š„µ
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
What can I say, I'm happy to finally publish my game. I am also happy to receive criticism and opinions from friends and family. it is very motivating!
Hi everyone, I wanted to show you the progress of the game I'm developing; it's for mobile devices. My friend @Vincent_M
was in charge of modeling much of the environment and the characters.
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
a short gameplay! I accept comments. if anyone has a question or have any ideas let me know




















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