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hello everyone! new mechanic now you can throw weapons at your enemies!
and new factory-themed stage
game link: https://play.google.com/store/apps/details?id=com.ElShorShi.Towe…
more in the article
Hello everyone, I hope you are well! Well, I tell you that I just improved the barrels in the game, now they are destroyed in a juicier way.
more in the article below
game link: https://play.google.com/store/apps/details?id=com.ElShorShi.Towe…
These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
What can I say, I'm happy to finally publish my game. I am also happy to receive criticism and opinions from friends and family. it is very motivating!
I wanted to show you the product organization mechanics.
It's from my game Juicy Market, Coming soon to mobile devices.
hello bros I hope you are well, I wanted to show you some progress of the game in which I am working




















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