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These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?
Good people! I hope you are very well I wanted to tell you that tomorrow May 6th I will upload the apk to the play store for those who want to try the game and while I am here I will show you how the menu looks
Thanks for your time.
Hi everyone, I wanted to show you the progress of the game I'm developing; it's for mobile devices. My friend @Vincent_M
was in charge of modeling much of the environment and the characters.
FUNDRAISER LIVESTREAM #SaveJim
hello everyone! He was putting the finishing touches on the kicking mechanics. Now you can also throw grenades towards your enemies! but you have to be quick if you don't want to lose a leg!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!
Hello, I wanted to inform you that I have already published my first game for android mobiles. I'm very happy, but hey, it would help me a lot if you played it, it has rag dolls and somewhat difficult levels.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
I wanted to show you the product organization mechanics.
It's from my game Juicy Market, Coming soon to mobile devices.




















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