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Game
Jetpack Boy
3 years ago

implementation of a new actor for the game I'm making. each of the different actors has skills or something that makes them special or different. to this actor. Gravity affects this differently. special for some lunar mission!




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Gameplay from day 10

These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?

hello bros I hope you are well, I wanted to show you some progress of the game in which I am working

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Hello everyone, I hope you are well! Well, I tell you that I just improved the barrels in the game, now they are destroyed in a juicier way.

more in the article below

game link: https://play.google.com/store/apps/details?id=com.ElShorShi.Towe…

Hi everyone, I wanted to show you the progress of the game I'm developing; it's for mobile devices. My friend @Vincent_M was in charge of modeling much of the environment and the characters.

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

I wanted to show you the product organization mechanics.

It's from my game Juicy Market, Coming soon to mobile devices.