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I wanted to show you the product organization mechanics.
It's from my game Juicy Market, Coming soon to mobile devices.
implementation of a new actor for the game I'm making. each of the different actors has skills or something that makes them special or different. to this actor. Gravity affects this differently. special for some lunar mission!
a short gameplay! I accept comments. if anyone has a question or have any ideas let me know
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hello everyone, I hope you are well! Well, I tell you that I just improved the barrels in the game, now they are destroyed in a juicier way.
more in the article below
game link: https://play.google.com/store/apps/details?id=com.ElShorShi.Towe…
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
What can I say, I'm happy to finally publish my game. I am also happy to receive criticism and opinions from friends and family. it is very motivating!
hello everyone! He was putting the finishing touches on the kicking mechanics. Now you can also throw grenades towards your enemies! but you have to be quick if you don't want to lose a leg!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!














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