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Game
Cobalt Moon
2 years ago

Implemented a run function by double tapping a direction. Any game developer knows that we take stuff like this for granted when it's actually nontrivial to implement




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Very proud of how this tail whip animation turned out

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

@Sauri1861 is a Jolter to Watch and pixel artist! Follow @Sauri1861 before the quest ends on September 16 and you'll get Coins!

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?

The hurt/knockdown sprites for Johnny

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's the intro for the boss "battle" with Johnny

GOTEEEM

#ScreenshotSaturday