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3
11 months ago

Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.

There is a bug with the drop through platforms that I will address at some point.




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A lot has happened since last update. I think I will let the video do the talking.

Simple switch, it does more than just open doors so if you see one give it a go.

New enemy: kamikaze

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

New enemy: flamer

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Boss fight concept

Jetpack enemy now shoots rockets

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Concept for an inventory interface