2 years ago

Concept for an inventory interface




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A lot has happened since last update. I think I will let the video do the talking.

Implemented the Shark enemy & water physics. Not sure if I will keep the sinking behavior as default though.

There is a bug with the drop through platforms that I will address at some point.

New Boss fight concept

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Jetpack enemy now shoots rockets

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

New enemy: kamikaze

HUD update

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

New enemy: Creepy Crawler