Next up
Point and click player movement for my game.
Thoughts?
*QUACK*
Trying out low-poly 3d modeling
A power managing task in my game.
Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.
It`s a simple system, but I think it will do.
Thoughts?
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
1,000 followers!
Trying out animation
*plop - plop*
Hello! I've been very busy for the last couple weeks with work and modeling stuff! I'm looking forward to showing you some actual game footage and some cutscenes I've made!
Okay, bye bye!
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