Game
ELISEY

3 years ago

Instructions for the password decryption task.

I am planning to add more of these. While the task might seem simple-ish, when the monster is chasing you, it adds some time constrains wich makes it a lot harder.




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This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag

I have been trying pixel art out.

So I thought, what could be a simpler shape to draw than a triangle?

#pixelart

FInally got the monster AI working!

It basicly just goes to a random room nearby, so its not exactly the most complex thing, but I think it`ll do.

#usefultag #gamedev #fnaf

A soul desolate

Trying out animation

*plop - plop*

The opening screen (inspired by Re Requiem)

Discord:https://discord.gg/5edJ5PGkj

Game:https://gamejolt.com/games/Achluophobia/1015245

I am trying out pixel art - I drew some small monochromatic animals;

So a snake, a mouse, and a cat.

It is surprising how moving a couple of pixels can change the look of the entire picture.

A power managing task in my game.

Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.

It`s a simple system, but I think it will do.

Thoughts?

#gamedev #fnaf #usefultag

What do you think this mechanic will be used for?

*QUACK*

Trying out low-poly 3d modeling