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744
Game
ELISEY
2 years ago

Point and click player movement for my game.

Thoughts?




3 comments

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Please say hi to Gregory Chamomile: the incrunchuble detective!

What do you all think of this ducky?

It's my new profile pic!

This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag

Minigame preview as promised!

I am trying out pixel art - I drew some small monochromatic animals;

So a snake, a mouse, and a cat.

It is surprising how moving a couple of pixels can change the look of the entire picture.

Devlog 1 - Now we're really cooking!

Instructions for the password decryption task.

I am planning to add more of these. While the task might seem simple-ish, when the monster is chasing you, it adds some time constrains wich makes it a lot harder.

FInally got the monster AI working!

It basicly just goes to a random room nearby, so its not exactly the most complex thing, but I think it`ll do.

#usefultag #gamedev #fnaf

Matthew's devlog v3

A password decrypting task for my game.

The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).

If you get it right, the monster becomes less angry.

If you don't, the monster will run into the room.