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Game
ELISEY
3 years ago

Point and click player movement for my game.

Thoughts?




3 comments

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Trying out animation

*plop - plop*

A password decrypting task for my game.

The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).

If you get it right, the monster becomes less angry.

If you don't, the monster will run into the room.

FInally got the monster AI working!

It basicly just goes to a random room nearby, so its not exactly the most complex thing, but I think it`ll do.

#usefultag #gamedev #fnaf

"This time, there's more than an illusion to fear,"

This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag

It's for you

vvv- Open it -vvv

Instructions for the password decryption task.

I am planning to add more of these. While the task might seem simple-ish, when the monster is chasing you, it adds some time constrains wich makes it a lot harder.

Please say hi to Gregory Chamomile: the incrunchuble detective!

The Remake of The Obsessive Shadow is STEAM DECK VERIFIED! It's coming pretty soon to Steam as a free update, and it'll be optimized to run well on deck!

https://store.steampowered.com/app/2074360/The_Obsessive_Shadow/

Learning pixel art means I can now finally fix minecraft!