Next up
*QUACK*
Trying out low-poly 3d modeling
withered cindy pixelart
Trying out animation
*plop - plop*
Helpy!! (49/365)
A power managing task in my game.
Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.
It`s a simple system, but I think it will do.
Thoughts?
FleshBound | Cinematic trailer
A password decrypting task for my game.
The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).
If you get it right, the monster becomes less angry.
If you don't, the monster will run into the room.

















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