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744
Game
ELISEY
3 years ago

Point and click player movement for my game.

Thoughts?




3 comments

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FInally got the monster AI working!

It basicly just goes to a random room nearby, so its not exactly the most complex thing, but I think it`ll do.

#usefultag #gamedev #fnaf

A password decrypting task for my game.

The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).

If you get it right, the monster becomes less angry.

If you don't, the monster will run into the room.

A power managing task in my game.

Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.

It`s a simple system, but I think it will do.

Thoughts?

#gamedev #fnaf #usefultag

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Trying out animation

*plop - plop*

blake popgoes evergreen pixelart

Please say hi to Gregory Chamomile: the incrunchuble detective!

Learning pixel art means I can now finally fix minecraft!

Ennard

This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag