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Game
ELISEY
3 years ago

A password decrypting task for my game.

The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).

If you get it right, the monster becomes less angry.

If you don't, the monster will run into the room.




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I am trying out pixel art - I drew some small monochromatic animals;

So a snake, a mouse, and a cat.

It is surprising how moving a couple of pixels can change the look of the entire picture.

*QUACK*

Trying out low-poly 3d modeling

A power managing task in my game.

Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.

It`s a simple system, but I think it will do.

Thoughts?

#gamedev #fnaf #usefultag

Reaching the Goal #SaveJim

Point and click player movement for my game.

Thoughts?

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Trying out animation

*plop - plop*

Please say hi to Gregory Chamomile: the incrunchuble detective!

THE MAGIC HOUR | OUT NOW! (READ)

This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag