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The Henry StickMINI Collection: Modified!

4 years ago

Introducing... 𝕊𝕥𝕣𝕖𝕟𝕘𝕥𝕙 𝕄𝕠𝕕𝕖!

(idea from JDFan138 on Scratch)


Now, players around the world can make eachother's play experience harder!

Here's how it works.

Every time someone wins a battle in Strength Mode, that battle gets harder! The difficulty is the same for everyone playing in Strength Mode!

For example, if you play in Strength Mode and the level is 70, you can win that battle and the level goes up to 74!

This is made possible using Scratch's Cloud Variables!

To get a glimpse of how it works, play this project:

https://scratch.mit.edu/projects/700877632/



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Whoops, forgor to post the thumbnail for CH3 on Scratch, so here it is lol

Henry Stickmin - Henry Stickmin Series

I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.

Your scheduled THSMC programming continues afterward. 🫡

New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)

https://scratch.mit.edu/projects/1140716896

+ comparison to old version from 2021

The demo is out and the title is announced!! ✨

After more than 2 months of teasing, we now have a proper playable demo, no download required!

Thanks for sticking around, and we hope you enjoy the new changes!

https://gamejolt.com/games/legacy/961264

(YouTube in article)

@PQubeGames ' Spyder: Agent 8 is set in a retro-futuristic 1970s spy world, you play as Agent 8: the world's tiniest and most adorable robot spider superspy.

It's also part of #NextFest!

Play the FREE Demo: https://bit.ly/SpyderAgent8

In the words of GameJolt themselves, we outta here.

Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).