Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.
Next up
Started on some animation and map decor. It's time to put this man to work.
Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.
Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
Happy Devruary! Devruary Day 18 celebrates @lazyguygames ![]()
! He's the game dev between I Need to ESCAPE and more! We also have a question for the devs of Game Jolt: Which game dev inspires you most?
Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...











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