Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.
Next up
Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.
@NEOWIZ_QUEST   
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Started on some animation and map decor. It's time to put this man to work.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.
@NEOWIZ_QUEST   
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...











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