Next up
We're still hard at work on our major upcoming update. For the time being, check out our intro animation and title screen!
We will be releasing a big update to our playable alpha of Stay Afloat this Saturday October 3rd! It will include single-player mode and other new features!
Link to game: https://gamejolt.com/games/stay-afloat/486607
New Update:
- The demo of Stay Afloat can now also be played on Mac OS and HTML!
- Includes major bug fixes!
- Link to game: https://gamejolt.com/games/stay-afloat/486607
- Please be sure to try it out and give us your feedback: https://forms.gle/9jU9uBKKnyfRaNb18
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
For the next update release, we have made some major game play changes, including this new perspective! We also have a new character on board for the journey!
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
We are excited to announce the release of our latest, major update for Stay Afloat!
In addition to dramatic changes to the gameplay, we implemented a tutorial and improvements to the UI and visuals.
Be sure to check it out and let us know what you think!
We've updated our game with these new features:
- Single-Player Mode!
- Improved items mechanic
- Overworld map
- Improved visuals (including UI)
- Can now Yar like a pirate!
- Added some sound effects
- And lots of bug fixes!
Try out Stay Afloat now!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Hello all!
We're nearly done adding all the new features for this update! We're just putting in the final touches and fixes.
Due to that we will be delaying the release of this update to tomorrow around 12:30 EST.











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