1 year ago

It's been 6 months since the last poll. Again. That's what I call stability.

What will be output to the console when the Start() method is executed?

Choose the answer below!

(Full code in the article)


SampleScript.cs

		
			using UnityEngine;

namespace Assets.Samples.Sample3
{
    public class SampleScript : MonoBehaviour
    {
        private void Start()
        {
            Base overrideExample = new OverrideExample();
            Base hidingExample = new HidingExample();

            print(quot;{overrideExample.Name} {hidingExample.Name}");
        }
    }
}
		
	

Base.cs

		
			namespace Assets.Samples.Sample3
{
    public abstract class Base
    {
        public virtual string Name => nameof(Base);
    }
}
		
	

OverrideExample.cs

		
			namespace Assets.Samples.Sample3
{
    public class OverrideExample : Base
    {
        public override string Name => nameof(OverrideExample);
    }
}
		
	

HidingExample.cs

		
			namespace Assets.Samples.Sample3
{
    public class HidingExample : Base
    {
        public new string Name => nameof(HidingExample);
    }
}
		
	
  37 votes Voting finished



2 comments

Loading...

Next up

Getting closer

Character animation (WIP) by @EonOfTheNeon

Gameplay screenshot

(The game is still alive)

"Final shift. The longest night of your life. But it's worth it"

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Help wanted!

Voice actors, translators

More info in the article

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Need an 3D animator (more details in the article)

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

Unity has changed its policy regarding Runtime Fee: https://unity.com/pricing-updates. Major changes in the article.