Game
Megaman Ancients
4 years ago

It’s been a long time since the first devlog! This is what I’ve been upto for the last year (: https://youtu.be/PlBljI3-uYE


Megaman Ancients Devlog 2 - Learning to Draw - Sketchbook tour
It's been a little over a year since the first devlog! I stopped development last summer for 2 reasons:1. I needed to learn to draw2. I needed to learn to ha...
https://www.youtube.com/watch?v=PlBljI3-uYE


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I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

Another house i made long time ago.

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.