It's freezing but still haven’t really seen snow! :\
So I made snowy❄️and desert🏝️ islands in my roguelike city builder, HexLands!
It feels so good to just work on them, can't wait to polish them! Cheers, happy screenshotsaturday!
Next up
Here's a quick screenshot from my roguelike, card based, strategy game!
HexLand's Steam page is arriving soon, stay tuned! :)
Happy #screenshotsaturday
A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)
Check out the bottom right corner. What do you think they are for? :)
https://store.steampowered.com/news/app/2244650/view/64452666373…
Here's the new capsule art of HexLands, my roguelike city builder! :) Which one's better? And which one fits the game better? Let me know! :) Oh, and feel free to wishlist it on Steam! https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Cheers!
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".
This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After months of closed and semi-open playtesting, finally now everyone can test the alpha of my roguelike city builder, called HexLands!
Download it here, feedback is appreciated! :) https://gamejolt.com/games/hexlands/748248
Here's the new main menu of my roguelike city builder, HexLands! :) What do you think?
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
What do you think of the new card type color coding?
Trying to simplify what card can be placed where/on what.










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