1 year ago

It's hard to make characters. especially your own and especially those whose anatomy and shape you change on every artworkXDDDDDD wip (update)




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the conehead from hn 3

blender + substance painter + gimp

gameready asset. as soon as he has the rig ready, i will post it to you for free.

Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full (I'll delete that post because it's a real mess lol)

About My Altered State of Consciousness (no drugs or alcohol just my physiology, lol) Below are examples. and memes and ideas. Про мое измененое сознание (без запрещенных вещест и алкоголя, это моя физиология, лол) примеры ниже с мемами и идеями ENG/RU

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

4 months ago I painted it (2nd art)

(they told me it looked like AI art lol)

My character Octavia (Via). finally has a design. after 6 years. finalized. made the art in 4+ hours lol (p.s. he's bisexual. if you want to ship him :PPP)

So there's a problem with neighbor eye color Some people like blue, some like green. Green is just canon. I want blue.

I found a solution to this problem - use both. but in different contexts.

blue eyes - reality

green eyes - not reality.

final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)

Lynda's new glow up it's leaving me dizzy 😵‍💫 And yeah we're doing mayor improvements before FULLY working on the cutscenes 100% Old//NEW

Hello neighbor reborn Asset Release. Релиз ассетов.

(ENG/RUS)