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3 years ago

It's still early WIP, but Tim and I have been working on a new version of the platforming engine. We are not making a MMX fan game, but X series gameplay is a good testing example for precision high speed gameplay. #megamanx #madeinunity #megaman




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This is an example of what I was talking about last week when I say that Physics Boxes in modern engines are not good for Character Alignment on Slopes in 2D games. I think Physics Capsules are a great middle ground solution. #gamedev #pixelart

The abandoned puppy we found on Christmas Eve is getting more vocal and playful.

Just got done at the Vet. He said he's a "mountain feist" breed.

When Dr Wily goes HARDSTYLE

Someone abandoned this puppy, and at Christmas of all times. He's so tiny, defenseless. Well, you're safe now little buddy.

I DEMAND another Mega Man Show!

Working on a different feature enabled easy Zoom controls for the Retro Camera system. This will be used for debug mainly, and may not have any in game uses for this project. But it can be used for future projects. #MegaMan #UnrealEngine

He's so much more energetic and full of life now. (And full of soup.)

Streaming today 10/17 at Noon Central Time on Twitch and YouTube! Follow, Subscribe, turn on notifications to come hang out and celebrate VGM and more!

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman