Game
Mega Man: The Rulers of Space

3 months ago

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5.
#gamedev #megaman




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It got warmer so Kirby and I went out.

Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.

Cooking today. Proof of concept to Increment and Decrement ANY UEnum;

ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA

For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.

#UnrealEngine5 #UnrealEngine

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I got unreasonably mad at combining text in C++ Macros, so I made this lol. I'm honestly surprised it works.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

NeoGeo Pocket Color collections just went on mega sale on Steam.

Weekend night hang out with the stray kitties on the porch. That's Rocky (Rockman), Junior, and Rocky again.

I'm doing Unreal Engine research on my potato laptop, in the fresh nighttime air.

(A Chromebook jail broken with Linux on it. Runs amazing!)

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

This Linux tool Dev Toolbox is really handy! Has all sorts of convenient converters, encoders, image format changer, colorblind preview, color utiities, etc.