Game
A Week at Shady's 2 Remastered
2 months ago

It took me a month, but I finally decided what I'm going to do.


First of all, great thanks to @super_123partez for giving me tons of ideas, and now here it is. I'm adding a hammerhead animatronic that will become more and more active as the week goes on, which you have to watch on the cameras to prevent it from inevitably attacking (Idea from @super_123partez ). I'm also going to add separate models of a few animatronics that will still attack if you try to hide under your desk, so to avoid them you have to use the audio lures. That way, it's not insanely easy like it was before, and the cameras aren't pointless.



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Remnant Shady

Started working on the cameras, but I haven't actually added any yet.

This a cool setup?

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I think this is the perfect model for the game

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Then & Now