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Game
True InkTale
3 months ago

It took me a very long time to make all this work but i think it was worth it. i decided to add healing points because it became a literal nightmare to just get to an attack to playtest at this point.




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#Devruary

Writing dialogue for ChibidokiTale. 100% the easiest, absolute, biggest regret, and mistake i have ever made in game development and one of the biggest and only things i hate about my games.

#SlowJolt

Hear me out... LesbianSans I can define it give it a design, and all later but i think its funny because, why not. im surprised nobody has taken the name yet. im just bored and saw this image, and it inspired me to make this post and Sans AU :3

So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

#Devruary

honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#Devruary

I have never thought about what my least favorite part about game development is. I think its coming up with all the different attack patterns and and mechanics in an Undertale fan game. or in level design. so i would say design as a whole.

#GJAsks

My favorite kind of hell. Majora's Mask. A very dark game as you are a freakin 10 year old trying to stop the moon from crashing down to earth in 3 days. having to find the four giant thingies, to stop the moon, and all, its cool.

Today I saw this on FNaF Parody Twitter

This is where the game stands with attacks and stuff. I forgot to upload the video last dev log but that was before adding stuff.

I added "Frisk Mode" which is just hard mode where you take double damage. It has a 10% chance to activate when starting.