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What do you think?

Yo bro do you want collab??

Free

True InkTale

Version: 0.1.519 days ago
[Game large and may lag on some devices as well as take some time to load.] -- Phase 1 has been complete. Please know that this game isn't for beginners as you will get absolutely destroyed if you aren't experienced, leading to rage. This is the normal game, with the normal 10% chance of Hard Mode getting activated. A no hit run is possible.
Free

True InkTale (Exclusively Hard Mode)

Version: 0.1.519 days ago
[Game large and may lag on some devices as well as take some time to load.] -- Please know that this version of the game is NOT AT ALL for beginners as you will get absolutely destroyed if you aren't experienced, leading to rage. This is the game, except its only Hard Mode, so instead of having that 10% chance of it activating in the normal game, this version is exclusively Hard Mode meaning you will activate it 100% of the time. A no hit run is possible.

This is my Ink!Sans fight! This fight is planned to be a 6 Phase Battle! Phase 1 was released 01/18/26. Phase 2 is in development. The exclusive hard mode version was first introduced and released on 2/2/26

NOTES & CLARIFICATIONS
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- Hold down 'Space' to open an information panel in game (tells you the same stuff here but in game)
- I can confirm all attacks can be no hit.
- Red attacks kill instantly so don't touch them.
- There will be no save points between phases when they release (and there is logic behind this).
- Healing is automatic and only triggers after a few AUs or a big attack.
- Frisk Mode doubles the damage rate and is activated when your name is 'Frisk'.
- Press '0' If you want a full heal because you just want to have fun with the game, over being an absolute beast.
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CREDITS
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InkTale/InkSans by Comyet
Chibidoki.... is Chibidoki.
Mari Yume... is also Mari Yume.
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ADDED AUs:

- Ink!Sans
- Hard!Mode
- Chibidoki
- Mari Yume

PLANNED AUs:

- Killer!Sans
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MUSIC:

- (Hard Mode) Shanghaivania by Valor Genesect
- (Phase 1) Shanghaivania Cover by りょーでぃ / ryody777
- (Phase 2) Tokyovania + Shanghaivania Remix by jjlen
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ART/SPRITES:

- Ink Sans Sprite by coldpuns
- Shanghaivania Ink Sprite taken from https://scratch.mit.edu/projects/504928100/
- Sans Sprite by Temmie Chang
- Chibidoki Sprite by Me (SilverCookie)
- Mari Yume Sprite by Me (SilverCookie)
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PROGRAMMING:

- Most Code by Me (SilverCookie)
- Sprite bob for Shanghaivania tweaked by Me (SilverCookie) but Original to the one I took it from... lemme find it.
- Box Engine by --Shiran--
- Soul Engine by Wh1rlw1nd
- Gaster Blaster Engine by DaBestMarioPlayer
- HP Engine by jeffynick and Me (SilverCookie)
(I fixed it to make KARMA work and all. It took me a few hours to do but was worth it. But original code goes to them.)
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INSPIRATION:

- @BossHim (He made an Ink!Sans fight, so I wanted to make my own! He was also the person who made me get up and make games at all.)
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'InkTale Ultimate' is my idea of an Ink!Sans fight, for when Ink summons an AU, you must fight that AUs entire battle all in a survival style battle.

IF YOU WANT TO MAKE IT, FEEL FREE BECAUSE I DUNNO IF I CAN! JUST CREDIT ME FOR THE IDEA!

Please do know, that this game is not InkTale Ultimate but simply my take on Ink!Sans.
#survival #fangame #undertale #other #arcade #retro #SoDamnBrutal #InkTale #InkSans #Game #Shanghaivania #ShanghaivaniaInk



teen
Animated Bloodshed

True InkTale Midpoint Phase Schedule
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Phase 1 midpoint: MariTale

Phase 2 midpoint: InkMariChibidokiKillerHorrorFailSlipSwapFellTale

Phase 3 midpoint: UnderFork

Phase 4 midpoint: HorrorFail

Phase 5 midpoint: BurntWaterTale

#Devruary

adding heals to True InkTale almost ruined the game because it basically almost completely destroyed the heal/damage system entirely. But luckily I fixed it before it all basically broke the entire game itself.

This update to True InkTale will be more of an quality/bug fixes update and rather than adding more attacks into Phase 2, it will completely remove them from the public game until Phase 2 gets fully released.

So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

it took me 2 hours to make this, at 10 and 11 at night, but i think it was worth it. took that long, because i had to perfectly hand cut every pixel, 5 times over because i didnt know if i wanted a background on the logo text (though decided against it.).