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22
Game
Fire Team
2 years ago

it took me like 6 tries to beat my own game

pls read updates below

updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>

(please skip to 1:30)


v0.0.5a, too many to organize

added infinite grass

improved grass sprites

added infinite trees

modified tree sprites (placeholders for newer foliage)

added basic ai behavior, improved ai fire mechanics, added a sound modifying behavior to gunshots that are far and close

added a new animation (not shown)

added test exfiltration point

improved lens flare

steps sync with lower game tick

slight lean animation improvement for gun

improved ai gunshots

added birds (literally)

added siren sound (it sounds when you infiltrate)

added ray to obb collision allowing for more complex environments

smoothed out game delta time calculations for a better game experience

fixed ai ray to obb collision

gun is synced to recoil

improved stepping sounds to be alot more realistic



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Next up

3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer

this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine

credit to @ringneck333 for alot of the assets and the tarkov hud

i got balls

SGI-STRIKE REMASTERED - WEAPON DEMO

I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.

Blood splatter added

NATO Bandit can now fire projectiles that also have full bullet FX fidelity

A new raycast type added

sound+

much more but no space :(

First Shockwave 2 project ever has been remade.

New terrain engine for an upcoming 3d fps game

v0.0.4a

*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*

updates in article and disclaimer on some update features

everything can change, nothing is final

Death animations and blue torch.

Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)