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22
Game
Fire Team
2 years ago

it took me like 6 tries to beat my own game

pls read updates below

updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>

(please skip to 1:30)


v0.0.5a, too many to organize

added infinite grass

improved grass sprites

added infinite trees

modified tree sprites (placeholders for newer foliage)

added basic ai behavior, improved ai fire mechanics, added a sound modifying behavior to gunshots that are far and close

added a new animation (not shown)

added test exfiltration point

improved lens flare

steps sync with lower game tick

slight lean animation improvement for gun

improved ai gunshots

added birds (literally)

added siren sound (it sounds when you infiltrate)

added ray to obb collision allowing for more complex environments

smoothed out game delta time calculations for a better game experience

fixed ai ray to obb collision

gun is synced to recoil

improved stepping sounds to be alot more realistic



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Im starting on the 3d weapon models now, ive got a good base framework for the terrain

Tachyon 3 s̸̛̪̲͚͕͎͂̈́̀ ̸̣̜̟͍͖̬̱͍̹͉̍̈́͆̈̃̈̋͗͠n̵̛̺͙̖̊̿́̕̕ ̵̢̼̪̂̀̿̎ẻ̴̳͔͕̪̗̩̼̞́̄͝ ̷̭̄̂͐͐̐͘a̶̧̧̲̞͔͎̤̝̖̘͊̽̈̈́̾̅̕͠ ̶̡̢͚͕̹͙͍̳͉̼̈́k̵̡̨̧̹̰̥̞͍͒̄͑̓̍ ̴̧̠̺̞̪̻͇̜̘̈́̄͋̂̃͒p̵̰̙̠̃̀͐͆̊̑̈͂͗̕ ̶͖̖̮͕́̃̕e̷͖͙̫̖̝̋͠ͅ ̷̬̤̗̭͈̹͎̻̼͆̓͝͝ͅą̸̨͖̺̼̼̣̠͖̍̓́̎̋̈͜ ̶̢̦͉̂̅̈́̅̑̓͑̊k̶̯̻̱̀

I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.

Blood splatter added

NATO Bandit can now fire projectiles that also have full bullet FX fidelity

A new raycast type added

sound+

much more but no space :(

OCTOBER 13 2026

New terrain engine for an upcoming 3d fps game

SGI-STRIKE REMASTERED - WEAPON DEMO

i got balls

credit to @ringneck333 for alot of the assets and the tarkov hud

First Shockwave 2 project ever has been remade.

Are you sure?

I got dynamic object deletion and insertion working without memory bloat (that used to be the issue I had to overcome with the way I handled objects)

now i can start on the weapon modelling