Next up
The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.
I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.
I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.
A few behind the scenes pictures for you, if you're curious.
Part 2!
New contents:
- Floor texture for the insides of the cottages
- Game banner when starting up the project
The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.
New contents:
- Stairs to the cottages
- Wooden pillars for the cottages
- Door numbers
- Mini Map frame has a higher resolution now
Fixed problems:
- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!
Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).
I've added some interior to the stables. Everything of the stables and inside is modeled by myself.
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