System
Settings menu working and saving
Fixed installer bug
Fixed "No internet connection crash"
about menu in development
Litium store in planning (obs : is not a real store
Next up
Starting the new Pixel editor, able you to draw your pixel art instead of using a external editor and converting it to a diferent format.
Welcome to RetroAstro, a sucessor to Superlitium
👀
Only the old ones will recognize this image lol
I added a terminal, to allow you use commands to do advanced stuff, like create and manage projects, saves and others. (Not available on github for now)
Added built-in collision system
It wasn't easy beacuse, my engine uses a special render made from scratch, so I need create a collision function from scratch too.
And part of the terminal is done, now this version of source is available on github.
Platinium Map editor 0.0.1 is out now, go try it :D
0.2.2 - No OS Included, just a simple player to run your games
Simply drag 'n drop the folder with a valid game (boot.lua file) and the game will automatically run.
Also source is available on github, on branch superlitium-player
So... was some time since I don't post something here or actually posting related to FNAF, but this is a quick preview of something I've working with my friend.
Superlitium 0.2.0 is out
Introducing the new Audio API
Create a new sound source with:
litiumapi.litaudio.newSource(sourceName, songData)
with support at 3 sound sources at same time.
Documentation is working in progress.
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