Game
SuperLitium
2 years ago

It was a while since I post the updates only on the github, but here the changes for now.



  • System

    • Settings menu working and saving

    • Fixed installer bug

    • Fixed "No internet connection crash"

    • about menu in development

    • Litium store in planning (obs : is not a real store



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Added built-in collision system

It wasn't easy beacuse, my engine uses a special render made from scratch, so I need create a collision function from scratch too.

And part of the terminal is done, now this version of source is available on github.

So I was bored and I got eventually recreating geometry dash/The immposible game with love2D without any Physics library.

Superlitium 0.2.0 is out

Introducing the new Audio API

Create a new sound source with:

litiumapi.litaudio.newSource(sourceName, songData)

with support at 3 sound sources at same time.

Documentation is working in progress.

Starting the new Pixel editor, able you to draw your pixel art instead of using a external editor and converting it to a diferent format.

Welcome to RetroAstro, a sucessor to Superlitium

Neonix! Is back baby!!! And also open source

New interface, that allow you to manage all your game saves (Your filesystem is limited to only 5mb of data). Still in development, maybe later I can show you how is the actual interface of it.

Only the old ones will recognize this image lol

I added a terminal, to allow you use commands to do advanced stuff, like create and manage projects, saves and others. (Not available on github for now)

0.2.2 - No OS Included, just a simple player to run your games

Simply drag 'n drop the folder with a valid game (boot.lua file) and the game will automatically run.

Also source is available on github, on branch superlitium-player

https://github.com/Litium-org/SuperLitium